It’s happening again, and you won’t drive me away from it! (Especially since I’m waiting to do that LD #32 keynote; Watch out, PoV!)
This time I’ll use a bit of a different toolset, just because always GameMaker seems a bit bland, doesn’t it? So, here we go:
ENGINE: Unity3D;
AUDIO: FruityLoops Demo; A microphone and Audacity for epic sfx;
GRAPHICS: Wings3D, Blender, Paint.NET;
STREAMING: OpenBroadcaster;
Alright, anything else? Oh well.
Good luck to everyone, especially the new people!